Epic spore mod

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I find that the torpedos homing capability is very limited, even the best NATO and Russian torps can be fooled more easily with noise makers, and even seem to prefer to home in on a noise maker rather than a sub broadsiding almost right behind it?Ģ. Seems that you have tweaked the torpedo behavior quite a lot. Since it's the first time I play the Epic mod some of the things I've come across may have been mentioned before, but here goes. Until now I've played a few single missions and started a NATO 1984 campaign, that's a bit difficult since the campaign briefings are in Russian only? I must say I'm impressed with this and the work you have laid into this mod. Just started to play this mod in the 2.12 version.

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